
Lead Farmer - Bad Plan Horror Jam Demo
A downloadable game
Made for the Bad Plan Horror Jam. But we will be continuing development into full release!
Controls:
- WASD - Walk around
- Left Click - Interact / Pull / Grab / Drop
- Space Bar - Jump, but it's kinda just there
- That's it!
How to Play:
Bounce between each room of the defense facility to fabricate, retrieve, load and deploy ammunition to keep the turret up and running. And don't stress out! :)
The gameplay loop is very simple for this version of the game, we really wanted to prioritize our workpower into building an immersive and atmospheric experience!
INCOMING MESSAGE
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The world beyond has gone dark, overrun by... them... People took refuge in tunnel-bored shelters like this one, surviving underground.
They know where we went though, they always seem to know.
The auto-turret is powerful enough to keep the scouts and stragglers out at the moment. But more will come... And then more...
There's only so much ammunition available, and the turret won't be able to keep up for long. Not without help at least.
That's where you come in:
You're the only person we have left who's trained to maintain and operate the facility's defense system. Those of us below will get you the resources you need, but you're going to have to stay topside, I'm sorry. Keep the turret up and running, and stay safe.
Good luck, Technician.
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- Officer Hana, Station-9 Control
Credits:
- Game Director - Samuel Blokland
- Programmer - Maven Pile
- Sound Designer - Mason Lake
- Lead Artist - Luke Bourne
- 3D Artist - Samuel Hudman
- 3D Artist - Luca Nocita
- 3D Artist - Lachlan English
- 3D Concept Artist - Gabriel King
- 2D Artist - Katelyn Blokland
| Updated | 17 hours ago |
| Published | 2 days ago |
| Status | Prototype |
| Rating | Rated 5.0 out of 5 stars (1 total ratings) |
| Authors | Samuel Blokland, Mavaranael |
| Genre | Survival |
| Made with | Unreal Engine, Maya, Substance Painter & designer, Krita |
| Tags | Atmospheric, Creepy, Horror, Indie, Low-poly, No AI, PSX (PlayStation), Psychological Horror, Retro, Singleplayer |
| Average session | A few minutes |
| Languages | English |
| Inputs | Keyboard, Mouse |
| Content | No generative AI was used |






Comments
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i think if the sound of the levers was a cookie i'd fuck that shit up dog that was amazing
the sound design got me turning and crunching like a Ratchet.